(Primeiras impressões de Killing Floor 2)
Killing Floor 2 is a first-person shooter video game developed by Tripwire Interactive. It is a sequel to the 2009 video game Killing Floor. An early access version of the game was released for Microsoft Windows via digital distribution service Steam on April 21, 2015. The full version is scheduled for release in 2015 on Windows, Linux, and PlayStation 4. The game utilizes heavily modified Epic Games' Unreal Engine 3.
Trailer:
https://www.youtube.com/watch?v=ndQoEfMLDtU
Gameplay:
Killing Floor 2 is a first-person shooter video game, that can be played alone or cooperatively with up to six players.
Gameplay consists of players fighting through waves against zombie-like
specimens, known as Zeds. As waves pass, the enemy count will increase
and different enemy types are introduced with the final wave culminating
in a boss fight. Players are equipped with melee weapons and firearms, a healing syringe, and a welder used to block passages. Once a player dies they will not respawn until the end of the current wave; the mission is failed if all players are dead simultaneously. The game has four difficulty levels.
When players kill a Zed, they earn in-game money, as well as a bonus
for surviving a round, which they can use to buy and sell body armor,
ammo, and weapons at a store that is only open for a limited time
between rounds.
Prior to starting a game match, the player selects one of several
perks representing basic combat classes that have various skill boosts,
such as better damage with specific weapon types, healing other
characters, or welding doors more effectively. Players earn experience points
for their character in the select class within the meta-game for each
Zed killed that persist between sessions, and will gain experience
levels in that class. Each level boosts the base skill statistics, while
every five levels, the player will be able to select one of two
specific skills to enable for their character. Skills include a mix of
passive and active abilities.
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