(Primeiras impressões de Five Nights At Freddy's 4)
In this last chapter of the Five Nights at Freddy's original story,
you must once again defend yourself against Freddy Fazbear, Chica,
Bonnie, Foxy, and even worse things that lurk in the shadows. Playing as
a child whose role is yet unknown, you must safeguard yourself until
6am by watching the doors, as well as warding off unwanted creatures
that may venture into your closet or onto the bed behind you.
You have only a flashlight to protect yourself. It will scare
away things that may be creeping at the far end of the hallways, but be
careful, and listen. If something has crept too close, then shining
lights in its eyes will be your end
Trailer:
https://www.youtube.com/watch?v=A-taWymx1WI
Gameplay:
Five Nights at Freddy's 4 is a departure from the conventional
series format in many ways. Most notably, rather than playing as
Security Guard in an Office defending against roaming Animatronics, the
main protagonist
is a child in their bedroom warding off twisted monster versions of the
well-known Freddy characters. Security cameras are non-existent so the
player must rely on environmental noises to tell if something is
approaching or about to attack. Also, where the previous games could be
played by frantically clicking between screens and defenses, the pace at
which the game is played must be slowed down considerably, as making a
move without waiting for cues can easily result in a game over.
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